home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2004 April
/
Gamestar_61_2004-04_dvdb.iso
/
DVDStar
/
Editace
/
hltp.exe
/
{app}
/
Source Code
/
Zoners Half-Life Tools
/
common
/
bspfile.cpp
< prev
next >
Wrap
C/C++ Source or Header
|
2002-11-14
|
29KB
|
884 lines
#include "cmdlib.h"
#include "filelib.h"
#include "messages.h"
#include "hlassert.h"
#include "log.h"
#include "mathlib.h"
#include "bspfile.h"
#include "scriplib.h"
#include "blockmem.h"
//=============================================================================
int g_max_map_miptex = DEFAULT_MAX_MAP_MIPTEX;
int g_nummodels;
dmodel_t g_dmodels[MAX_MAP_MODELS];
int g_dmodels_checksum;
int g_visdatasize;
byte g_dvisdata[MAX_MAP_VISIBILITY];
int g_dvisdata_checksum;
int g_lightdatasize;
byte g_dlightdata[MAX_MAP_LIGHTING];
int g_dlightdata_checksum;
int g_texdatasize;
byte* g_dtexdata; // (dmiptexlump_t)
int g_dtexdata_checksum;
int g_entdatasize;
char g_dentdata[MAX_MAP_ENTSTRING];
int g_dentdata_checksum;
int g_numleafs;
dleaf_t g_dleafs[MAX_MAP_LEAFS];
int g_dleafs_checksum;
int g_numplanes;
dplane_t g_dplanes[MAX_MAP_PLANES];
int g_dplanes_checksum;
int g_numvertexes;
dvertex_t g_dvertexes[MAX_MAP_VERTS];
int g_dvertexes_checksum;
int g_numnodes;
dnode_t g_dnodes[MAX_MAP_NODES];
int g_dnodes_checksum;
int g_numtexinfo;
texinfo_t g_texinfo[MAX_MAP_TEXINFO];
int g_texinfo_checksum;
int g_numfaces;
dface_t g_dfaces[MAX_MAP_FACES];
int g_dfaces_checksum;
int g_numclipnodes;
dclipnode_t g_dclipnodes[MAX_MAP_CLIPNODES];
int g_dclipnodes_checksum;
int g_numedges;
dedge_t g_dedges[MAX_MAP_EDGES];
int g_dedges_checksum;
int g_nummarksurfaces;
unsigned short g_dmarksurfaces[MAX_MAP_MARKSURFACES];
int g_dmarksurfaces_checksum;
int g_numsurfedges;
int g_dsurfedges[MAX_MAP_SURFEDGES];
int g_dsurfedges_checksum;
int g_numentities;
entity_t g_entities[MAX_MAP_ENTITIES];
/*
* ===============
* FastChecksum
* ===============
*/
static int FastChecksum(const void* const buffer, int bytes)
{
int checksum = 0;
char* buf = (char*)buffer;
while (bytes--)
{
checksum = rotl(checksum, 4) ^ (*buf);
buf++;
}
return checksum;
}
/*
* ===============
* CompressVis
* ===============
*/
int CompressVis(const byte* const src, const unsigned int src_length, byte* dest, unsigned int dest_length)
{
unsigned int j;
byte* dest_p = dest;
unsigned int current_length = 0;
for (j = 0; j < src_length; j++)
{
current_length++;
hlassume(current_length <= dest_length, assume_COMPRESSVIS_OVERFLOW);
*dest_p = src[j];
dest_p++;
if (src[j])
{
continue;
}
unsigned char rep = 1;
for (j++; j < src_length; j++)
{
if (src[j] || rep == 255)
{
break;
}
else
{
rep++;
}
}
current_length++;
hlassume(current_length <= dest_length, assume_COMPRESSVIS_OVERFLOW);
*dest_p = rep;
dest_p++;
j--;
}
return dest_p - dest;
}
// =====================================================================================
// DecompressVis
//
// =====================================================================================
void DecompressVis(const byte* src, byte* const dest, const unsigned int dest_length)
{
unsigned int current_length = 0;
int c;
byte* out;
int row;
row = (g_numleafs + 7) >> 3;
out = dest;
do
{
if (*src)
{
current_length++;
hlassume(current_length <= dest_length, assume_DECOMPRESSVIS_OVERFLOW);
*out = *src;
out++;
src++;
continue;
}
c = src[1];
src += 2;
while (c)
{
current_length++;
hlassume(current_length <= dest_length, assume_DECOMPRESSVIS_OVERFLOW);
*out = 0;
out++;
c--;
if (out - dest >= row)
{
return;
}
}
}
while (out - dest < row);
}
//
// =====================================================================================
//
// =====================================================================================
// SwapBSPFile
// byte swaps all data in a bsp file
// =====================================================================================
static void SwapBSPFile(const bool todisk)
{
int i, j, c;
dmodel_t* d;
dmiptexlump_t* mtl;
// models
for (i = 0; i < g_nummodels; i++)
{
d = &g_dmodels[i];
for (j = 0; j < MAX_MAP_HULLS; j++)
{
d->headnode[j] = LittleLong(d->headnode[j]);
}
d->visleafs = LittleLong(d->visleafs);
d->firstface = LittleLong(d->firstface);
d->numfaces = LittleLong(d->numfaces);
for (j = 0; j < 3; j++)
{
d->mins[j] = LittleFloat(d->mins[j]);
d->maxs[j] = LittleFloat(d->maxs[j]);
d->origin[j] = LittleFloat(d->origin[j]);
}
}
//
// vertexes
//
for (i = 0; i < g_numvertexes; i++)
{
for (j = 0; j < 3; j++)
{
g_dvertexes[i].point[j] = LittleFloat(g_dvertexes[i].point[j]);
}
}
//
// planes
//
for (i = 0; i < g_numplanes; i++)
{
for (j = 0; j < 3; j++)
{
g_dplanes[i].normal[j] = LittleFloat(g_dplanes[i].normal[j]);
}
g_dplanes[i].dist = LittleFloat(g_dplanes[i].dist);
g_dplanes[i].type = (planetypes)LittleLong(g_dplanes[i].type);
}
//
// texinfos
//
for (i = 0; i < g_numtexinfo; i++)
{
for (j = 0; j < 8; j++)
{
g_texinfo[i].vecs[0][j] = LittleFloat(g_texinfo[i].vecs[0][j]);
}
g_texinfo[i].miptex = LittleLong(g_texinfo[i].miptex);
g_texinfo[i].flags = LittleLong(g_texinfo[i].flags);
}
//
// faces
//
for (i = 0; i < g_numfaces; i++)
{
g_dfaces[i].texinfo = LittleShort(g_dfaces[i].texinfo);
g_dfaces[i].planenum = LittleShort(g_dfaces[i].planenum);
g_dfaces[i].side = LittleShort(g_dfaces[i].side);
g_dfaces[i].lightofs = LittleLong(g_dfaces[i].lightofs);
g_dfaces[i].firstedge = LittleLong(g_dfaces[i].firstedge);
g_dfaces[i].numedges = LittleShort(g_dfaces[i].numedges);
}
//
// nodes
//
for (i = 0; i < g_numnodes; i++)
{
g_dnodes[i].planenum = LittleLong(g_dnodes[i].planenum);
for (j = 0; j < 3; j++)
{
g_dnodes[i].mins[j] = LittleShort(g_dnodes[i].mins[j]);
g_dnodes[i].maxs[j] = LittleShort(g_dnodes[i].maxs[j]);
}
g_dnodes[i].children[0] = LittleShort(g_dnodes[i].children[0]);
g_dnodes[i].children[1] = LittleShort(g_dnodes[i].children[1]);
g_dnodes[i].firstface = LittleShort(g_dnodes[i].firstface);
g_dnodes[i].numfaces = LittleShort(g_dnodes[i].numfaces);
}
//
// leafs
//
for (i = 0; i < g_numleafs; i++)
{
g_dleafs[i].contents = LittleLong(g_dleafs[i].contents);
for (j = 0; j < 3; j++)
{
g_dleafs[i].mins[j] = LittleShort(g_dleafs[i].mins[j]);
g_dleafs[i].maxs[j] = LittleShort(g_dleafs[i].maxs[j]);
}
g_dleafs[i].firstmarksurface = LittleShort(g_dleafs[i].firstmarksurface);
g_dleafs[i].nummarksurfaces = LittleShort(g_dleafs[i].nummarksurfaces);
g_dleafs[i].visofs = LittleLong(g_dleafs[i].visofs);
}
//
// clipnodes
//
for (i = 0; i < g_numclipnodes; i++)
{
g_dclipnodes[i].planenum = LittleLong(g_dclipnodes[i].planenum);
g_dclipnodes[i].children[0] = LittleShort(g_dclipnodes[i].children[0]);
g_dclipnodes[i].children[1] = LittleShort(g_dclipnodes[i].children[1]);
}
//
// miptex
//
if (g_texdatasize)
{
mtl = (dmiptexlump_t*)g_dtexdata;
if (todisk)
{
c = mtl->nummiptex;
}
else
{
c = LittleLong(mtl->nummiptex);
}
mtl->nummiptex = LittleLong(mtl->nummiptex);
for (i = 0; i < c; i++)
{
mtl->dataofs[i] = LittleLong(mtl->dataofs[i]);
}
}
//
// marksurfaces
//
for (i = 0; i < g_nummarksurfaces; i++)
{
g_dmarksurfaces[i] = LittleShort(g_dmarksurfaces[i]);
}
//
// surfedges
//
for (i = 0; i < g_numsurfedges; i++)
{
g_dsurfedges[i] = LittleLong(g_dsurfedges[i]);
}
//
// edges
//
for (i = 0; i < g_numedges; i++)
{
g_dedges[i].v[0] = LittleShort(g_dedges[i].v[0]);
g_dedges[i].v[1] = LittleShort(g_dedges[i].v[1]);
}
}
// =====================================================================================
// CopyLump
// balh
// =====================================================================================
static int CopyLump(int lump, void* dest, int size, const dheader_t* const header)
{
int length, ofs;
length = header->lumps[lump].filelen;
ofs = header->lumps[lump].fileofs;
if (length % size)
{
Error("LoadBSPFile: odd lump size");
}
memcpy(dest, (byte*) header + ofs, length);
return length / size;
}
// =====================================================================================
// LoadBSPFile
// balh
// =====================================================================================
void LoadBSPFile(const char* const filename)
{
dheader_t* header;
LoadFile(filename, (char**)&header);
LoadBSPImage(header);
}
// =====================================================================================
// LoadBSPImage
// balh
// =====================================================================================
void LoadBSPImage(dheader_t* const header)
{
unsigned int i;
// swap the header
for (i = 0; i < sizeof(dheader_t) / 4; i++)
{
((int*)header)[i] = LittleLong(((int*)header)[i]);
}
if (header->version != BSPVERSION)
{
Error("BSP is version %i, not %i", header->version, BSPVERSION);
}
g_nummodels = CopyLump(LUMP_MODELS, g_dmodels, sizeof(dmodel_t), header);
g_numvertexes = CopyLump(LUMP_VERTEXES, g_dvertexes, sizeof(dvertex_t), header);
g_numplanes = CopyLump(LUMP_PLANES, g_dplanes, sizeof(dplane_t), header);
g_numleafs = CopyLump(LUMP_LEAFS, g_dleafs, sizeof(dleaf_t), header);
g_numnodes = CopyLump(LUMP_NODES, g_dnodes, sizeof(dnode_t), header);
g_numtexinfo = CopyLump(LUMP_TEXINFO, g_texinfo, sizeof(texinfo_t), header);
g_numclipnodes = CopyLump(LUMP_CLIPNODES, g_dclipnodes, sizeof(dclipnode_t), header);
g_numfaces = CopyLump(LUMP_FACES, g_dfaces, sizeof(dface_t), header);
g_nummarksurfaces = CopyLump(LUMP_MARKSURFACES, g_dmarksurfaces, sizeof(g_dmarksurfaces[0]), header);
g_numsurfedges = CopyLump(LUMP_SURFEDGES, g_dsurfedges, sizeof(g_dsurfedges[0]), header);
g_numedges = CopyLump(LUMP_EDGES, g_dedges, sizeof(dedge_t), header);
g_texdatasize = CopyLump(LUMP_TEXTURES, g_dtexdata, 1, header);
g_visdatasize = CopyLump(LUMP_VISIBILITY, g_dvisdata, 1, header);
g_lightdatasize = CopyLump(LUMP_LIGHTING, g_dlightdata, 1, header);
g_entdatasize = CopyLump(LUMP_ENTITIES, g_dentdata, 1, header);
Free(header); // everything has been copied out
//
// swap everything
//
SwapBSPFile(false);
g_dmodels_checksum = FastChecksum(g_dmodels, g_nummodels * sizeof(g_dmodels[0]));
g_dvertexes_checksum = FastChecksum(g_dvertexes, g_numvertexes * sizeof(g_dvertexes[0]));
g_dplanes_checksum = FastChecksum(g_dplanes, g_numplanes * sizeof(g_dplanes[0]));
g_dleafs_checksum = FastChecksum(g_dleafs, g_numleafs * sizeof(g_dleafs[0]));
g_dnodes_checksum = FastChecksum(g_dnodes, g_numnodes * sizeof(g_dnodes[0]));
g_texinfo_checksum = FastChecksum(g_texinfo, g_numtexinfo * sizeof(g_texinfo[0]));
g_dclipnodes_checksum = FastChecksum(g_dclipnodes, g_numclipnodes * sizeof(g_dclipnodes[0]));
g_dfaces_checksum = FastChecksum(g_dfaces, g_numfaces * sizeof(g_dfaces[0]));
g_dmarksurfaces_checksum = FastChecksum(g_dmarksurfaces, g_nummarksurfaces * sizeof(g_dmarksurfaces[0]));
g_dsurfedges_checksum = FastChecksum(g_dsurfedges, g_numsurfedges * sizeof(g_dsurfedges[0]));
g_dedges_checksum = FastChecksum(g_dedges, g_numedges * sizeof(g_dedges[0]));
g_dtexdata_checksum = FastChecksum(g_dtexdata, g_numedges * sizeof(g_dtexdata[0]));
g_dvisdata_checksum = FastChecksum(g_dvisdata, g_visdatasize * sizeof(g_dvisdata[0]));
g_dlightdata_checksum = FastChecksum(g_dlightdata, g_lightdatasize * sizeof(g_dlightdata[0]));
g_dentdata_checksum = FastChecksum(g_dentdata, g_entdatasize * sizeof(g_dentdata[0]));
}
//
// =====================================================================================
//
// =====================================================================================
// AddLump
// balh
// =====================================================================================
static void AddLump(int lumpnum, void* data, int len, dheader_t* header, FILE* bspfile)
{
lump_t* lump =&header->lumps[lumpnum];
lump->fileofs = LittleLong(ftell(bspfile));
lump->filelen = LittleLong(len);
SafeWrite(bspfile, data, (len + 3) & ~3);
}
// =====================================================================================
// WriteBSPFile
// Swaps the bsp file in place, so it should not be referenced again
// =====================================================================================
void WriteBSPFile(const char* const filename)
{
dheader_t outheader;
dheader_t* header;
FILE* bspfile;
header = &outheader;
memset(header, 0, sizeof(dheader_t));
SwapBSPFile(true);
header->version = LittleLong(BSPVERSION);
bspfile = SafeOpenWrite(filename);
SafeWrite(bspfile, header, sizeof(dheader_t)); // overwritten later
// LUMP TYPE DATA LENGTH HEADER BSPFILE
AddLump(LUMP_PLANES, g_dplanes, g_numplanes * sizeof(dplane_t), header, bspfile);
AddLump(LUMP_LEAFS, g_dleafs, g_numleafs * sizeof(dleaf_t), header, bspfile);
AddLump(LUMP_VERTEXES, g_dvertexes, g_numvertexes * sizeof(dvertex_t), header, bspfile);
AddLump(LUMP_NODES, g_dnodes, g_numnodes * sizeof(dnode_t), header, bspfile);
AddLump(LUMP_TEXINFO, g_texinfo, g_numtexinfo * sizeof(texinfo_t), header, bspfile);
AddLump(LUMP_FACES, g_dfaces, g_numfaces * sizeof(dface_t), header, bspfile);
AddLump(LUMP_CLIPNODES, g_dclipnodes, g_numclipnodes * sizeof(dclipnode_t), header, bspfile);
AddLump(LUMP_MARKSURFACES, g_dmarksurfaces, g_nummarksurfaces * sizeof(g_dmarksurfaces[0]), header, bspfile);
AddLump(LUMP_SURFEDGES, g_dsurfedges, g_numsurfedges * sizeof(g_dsurfedges[0]), header, bspfile);
AddLump(LUMP_EDGES, g_dedges, g_numedges * sizeof(dedge_t), header, bspfile);
AddLump(LUMP_MODELS, g_dmodels, g_nummodels * sizeof(dmodel_t), header, bspfile);
AddLump(LUMP_LIGHTING, g_dlightdata, g_lightdatasize, header, bspfile);
AddLump(LUMP_VISIBILITY,g_dvisdata, g_visdatasize, header, bspfile);
AddLump(LUMP_ENTITIES, g_dentdata, g_entdatasize, header, bspfile);
AddLump(LUMP_TEXTURES, g_dtexdata, g_texdatasize, header, bspfile);
fseek(bspfile, 0, SEEK_SET);
SafeWrite(bspfile, header, sizeof(dheader_t));
fclose(bspfile);
}
//
// =====================================================================================
//
#define ENTRIES(a) (sizeof(a)/sizeof(*(a)))
#define ENTRYSIZE(a) (sizeof(*(a)))
// =====================================================================================
// ArrayUsage
// blah
// =====================================================================================
static int ArrayUsage(const char* const szItem, const int items, const int maxitems, const int itemsize)
{
float percentage = maxitems ? items * 100.0 / maxitems : 0.0;
Log("%-12s %7i/%-7i %7i/%-7i (%4.1f%%)\n", szItem, items, maxitems, items * itemsize, maxitems * itemsize, percentage);
return items * itemsize;
}
// =====================================================================================
// GlobUsage
// pritn out global ussage line in chart
// =====================================================================================
static int GlobUsage(const char* const szItem, const int itemstorage, const int maxstorage)
{
float percentage = maxstorage ? itemstorage * 100.0 / maxstorage : 0.0;
Log("%-12s [variable] %7i/%-7i (%4.1f%%)\n", szItem, itemstorage, maxstorage, percentage);
return itemstorage;
}
// =====================================================================================
// PrintBSPFileSizes
// Dumps info about current file
// =====================================================================================
void PrintBSPFileSizes()
{
int numtextures = g_texdatasize ? ((dmiptexlump_t*)g_dtexdata)->nummiptex : 0;
int totalmemory = 0;
Log("\n");
Log("Object names Objects/Maxobjs Memory / Maxmem Fullness\n");
Log("------------ --------------- --------------- --------\n");
totalmemory += ArrayUsage("models", g_nummodels, ENTRIES(g_dmodels), ENTRYSIZE(g_dmodels));
totalmemory += ArrayUsage("planes", g_numplanes, ENTRIES(g_dplanes), ENTRYSIZE(g_dplanes));
totalmemory += ArrayUsage("vertexes", g_numvertexes, ENTRIES(g_dvertexes), ENTRYSIZE(g_dvertexes));
totalmemory += ArrayUsage("nodes", g_numnodes, ENTRIES(g_dnodes), ENTRYSIZE(g_dnodes));
totalmemory += ArrayUsage("texinfos", g_numtexinfo, ENTRIES(g_texinfo), ENTRYSIZE(g_texinfo));
totalmemory += ArrayUsage("faces", g_numfaces, ENTRIES(g_dfaces), ENTRYSIZE(g_dfaces));
totalmemory += ArrayUsage("clipnodes", g_numclipnodes, ENTRIES(g_dclipnodes), ENTRYSIZE(g_dclipnodes));
totalmemory += ArrayUsage("leaves", g_numleafs, ENTRIES(g_dleafs), ENTRYSIZE(g_dleafs));
totalmemory += ArrayUsage("marksurfaces", g_nummarksurfaces, ENTRIES(g_dmarksurfaces), ENTRYSIZE(g_dmarksurfaces));
totalmemory += ArrayUsage("surfedges", g_numsurfedges, ENTRIES(g_dsurfedges), ENTRYSIZE(g_dsurfedges));
totalmemory += ArrayUsage("edges", g_numedges, ENTRIES(g_dedges), ENTRYSIZE(g_dedges));
totalmemory += GlobUsage("texdata", g_texdatasize, g_max_map_miptex);
totalmemory += GlobUsage("lightdata", g_lightdatasize, sizeof(g_dlightdata));
totalmemory += GlobUsage("visdata", g_visdatasize, sizeof(g_dvisdata));
totalmemory += GlobUsage("entdata", g_entdatasize, sizeof(g_dentdata));
Log("%i textures referenced\n", numtextures);
Log("=== Total BSP file data space used: %d bytes ===\n", totalmemory);
}
// =====================================================================================
// ParseEpair
// entity key/value pairs
// =====================================================================================
epair_t* ParseEpair()
{
epair_t* e;
e = (epair_t*)Alloc(sizeof(epair_t));
if (strlen(g_token) >= MAX_KEY - 1)
Error("ParseEpair: Key token too long (%i > MAX_KEY)", (int)strlen(g_token));
e->key = strdup(g_token);
GetToken(false);
if (strlen(g_token) >= MAX_VALUE - 1)
Error("ParseEpar: Value token too long (%i > MAX_VALUE)", (int)strlen(g_token));
e->value = strdup(g_token);
return e;
}
/*
* ================
* ParseEntity
* ================
*/
#ifdef ZHLT_INFO_COMPILE_PARAMETERS
// AJM: each tool should have its own version of GetParamsFromEnt which parseentity calls
extern void GetParamsFromEnt(entity_t* mapent);
#endif
bool ParseEntity()
{
epair_t* e;
entity_t* mapent;
if (!GetToken(true))
{
return false;
}
if (strcmp(g_token, "{"))
{
Error("ParseEntity: { not found");
}
if (g_numentities == MAX_MAP_ENTITIES)
{
Error("g_numentities == MAX_MAP_ENTITIES");
}
mapent = &g_entities[g_numentities];
g_numentities++;
while (1)
{
if (!GetToken(true))
{
Error("ParseEntity: EOF without closing brace");
}
if (!strcmp(g_token, "}"))
{
break;
}
e = ParseEpair();
e->next = mapent->epairs;
mapent->epairs = e;
}
#ifdef ZHLT_INFO_COMPILE_PARAMETERS // AJM
if (!strcmp(ValueForKey(mapent, "classname"), "info_compile_parameters"))
{
Log("Map entity info_compile_parameters detected, using compile settings\n");
GetParamsFromEnt(mapent);
}
#endif
return true;
}
// =====================================================================================
// ParseEntities
// Parses the dentdata string into entities
// =====================================================================================
void ParseEntities()
{
g_numentities = 0;
ParseFromMemory(g_dentdata, g_entdatasize);
while (ParseEntity())
{
}
}
// =====================================================================================
// UnparseEntities
// Generates the dentdata string from all the entities
// =====================================================================================
void UnparseEntities()
{
char* buf;
char* end;
epair_t* ep;
char line[MAXTOKEN];
int i;
buf = g_dentdata;
end = buf;
*end = 0;
for (i = 0; i < g_numentities; i++)
{
ep = g_entities[i].epairs;
if (!ep)
{
continue; // ent got removed
}
strcat(end, "{\n");
end += 2;
for (ep = g_entities[i].epairs; ep; ep = ep->next)
{
sprintf(line, "\"%s\" \"%s\"\n", ep->key, ep->value);
strcat(end, line);
end += strlen(line);
}
strcat(end, "}\n");
end += 2;
if (end > buf + MAX_MAP_ENTSTRING)
{
Error("Entity text too long");
}
}
g_entdatasize = end - buf + 1;
}
// =====================================================================================
// SetKeyValue
// makes a keyvalue
// =====================================================================================
void SetKeyValue(entity_t* ent, const char* const key, const char* const value)
{
epair_t* ep;
for (ep = ent->epairs; ep; ep = ep->next)
{
if (!strcmp(ep->key, key))
{
Free(ep->value);
ep->value = strdup(value);
return;
}
}
ep = (epair_t*)Alloc(sizeof(*ep));
ep->next = ent->epairs;
ent->epairs = ep;
ep->key = strdup(key);
ep->value = strdup(value);
}
// =====================================================================================
// ValueForKey
// returns the value for a passed entity and key
// =====================================================================================
const char* ValueForKey(const entity_t* const ent, const char* const key)
{
epair_t* ep;
for (ep = ent->epairs; ep; ep = ep->next)
{
if (!strcmp(ep->key, key))
{
return ep->value;
}
}
return "";
}
// =====================================================================================
// IntForKey
// =====================================================================================
int IntForKey(const entity_t* const ent, const char* const key)
{
return atoi(ValueForKey(ent, key));
}
// =====================================================================================
// FloatForKey
// =====================================================================================
vec_t FloatForKey(const entity_t* const ent, const char* const key)
{
return atof(ValueForKey(ent, key));
}
// =====================================================================================
// GetVectorForKey
// returns value for key in vec[0-2]
// =====================================================================================
void GetVectorForKey(const entity_t* const ent, const char* const key, vec3_t vec)
{
const char* k;
double v1, v2, v3;
k = ValueForKey(ent, key);
// scanf into doubles, then assign, so it is vec_t size independent
v1 = v2 = v3 = 0;
sscanf(k, "%lf %lf %lf", &v1, &v2, &v3);
vec[0] = v1;
vec[1] = v2;
vec[2] = v3;
}
// =====================================================================================
// FindTargetEntity
//
// =====================================================================================
entity_t *FindTargetEntity(const char* const target)
{
int i;
const char* n;
for (i = 0; i < g_numentities; i++)
{
n = ValueForKey(&g_entities[i], "targetname");
if (!strcmp(n, target))
{
return &g_entities[i];
}
}
return NULL;
}
void dtexdata_init()
{
g_dtexdata = (byte*)AllocBlock(g_max_map_miptex);
hlassume(g_dtexdata != NULL, assume_NoMemory);
}
void CDECL dtexdata_free()
{
FreeBlock(g_dtexdata);
g_dtexdata = NULL;
}
// =====================================================================================
// GetTextureByNumber
// Touchy function, can fail with a page fault if all the data isnt kosher
// (i.e. map was compiled with missing textures)
// =====================================================================================
char* GetTextureByNumber(int texturenumber)
{
texinfo_t* info;
miptex_t* miptex;
int ofs;
info = &g_texinfo[texturenumber];
ofs = ((dmiptexlump_t*)g_dtexdata)->dataofs[info->miptex];
miptex = (miptex_t*)(&g_dtexdata[ofs]);
return miptex->name;
}
// =====================================================================================
// EntityForModel
// returns entity addy for given modelnum
// =====================================================================================
entity_t* EntityForModel(const int modnum)
{
int i;
const char* s;
char name[16];
sprintf(name, "*%i", modnum);
// search the entities for one using modnum
for (i = 0; i < g_numentities; i++)
{
s = ValueForKey(&g_entities[i], "model");
if (!strcmp(s, name))
{
return &g_entities[i];
}
}
return &g_entities[0];
}